The game features traditionally defining aspects of the platform genre while also integrating various novel powers of time-manipulation. Text passages laid throughout the game reveal a multifaceted narrative, giving clues about Tim's contemplations and motivations. The basic story elements in Braid unfold as the protagonist, Tim, attempts to rescue a princess from a monster. An anniversary version is planned for release for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, Windows, Mac, and Linux with updated graphics and developer commentary. ![]() He self-funded the three-year project, working with webcomic artist David Hellman to develop the artwork. Jonathan Blow designed the game as a personal critique of contemporary trends in video game development. ![]() Ports were developed and released for Microsoft Windows in April 2009, Mac OS X in May 2009, PlayStation 3 in November 2009, and Linux in December 2010. The game was originally released in August 2008 for the Xbox 360's Xbox Live Arcade service. Braid is a puzzle-platform video game developed by Number None and considered an indie title.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |